GO的lua虚拟机 gopher-lua
go 中使用 lua
package main import ( lua "github.com/yuin/gopher-lua" ) func main() { l := lua.NewState() defer l.Close() if err := l.DoString(`print("Hello World")`); err != nil { panic(err) } } L := lua.NewState() defer L.Close() if err := L.DoFile("hello.lua"); err != nil { panic(err) }
lua 中使用 go
mymodule.go
package mymodule import ( "github.com/yuin/gopher-lua" ) func Loader(L *lua.LState) int { // register functions to the table mod := L.SetFuncs(L.NewTable(), exports) // register other stuff L.SetField(mod, "name", lua.LString("value")) // returns the module L.Push(mod) return 1 } var exports = map[string]lua.LGFunction{ "myfunc": myfunc, } func myfunc(L *lua.LState) int { return 0 }
mymain.go
package main import ( "./mymodule" "github.com/yuin/gopher-lua" ) func main() { L := lua.NewState() defer L.Close() L.PreloadModule("mymodule", mymodule.Loader) if err := L.DoFile("main.lua"); err != nil { panic(err) } }
main.lua
local m = require("mymodule") m.myfunc() print(m.name)